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  <id>urn:lj:livejournal.com:atom1:danceswithdogs</id>
  <title>wuf's stuff</title>
  <subtitle>wuf</subtitle>
  <author>
    <name>wuf</name>
  </author>
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  <updated>2007-12-06T22:15:29Z</updated>
  <lj:journal username="danceswithdogs" type="personal"/>
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  <entry>
    <id>urn:lj:livejournal.com:atom1:danceswithdogs:7124</id>
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    <title>Another digital art update</title>
    <published>2007-12-06T22:15:29Z</published>
    <updated>2007-12-06T22:15:29Z</updated>
    <content type="html">Drawing is fun. I tried a slightly different approach with this one, and it seems to work pretty well.&lt;br /&gt;&lt;br /&gt;&lt;br&gt;&lt;a href="http://wufnation.com/remote/yawn-2.jpg" target="new"&gt;&lt;img src="http://wufnation.com/remote/tn_yawn-2.jpg"&gt;&lt;/a&gt;</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:danceswithdogs:5224</id>
    <link rel="alternate" type="text/html" href="http://danceswithdogs.livejournal.com/5224.html"/>
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    <title>Speedpaint</title>
    <published>2007-01-26T07:46:27Z</published>
    <updated>2007-01-26T07:48:47Z</updated>
    <content type="html">A few weeks ago, I happened to have a few hours of spare time, and some people wanted to see how I actually paint stuff. So I made this one.&lt;br /&gt;&lt;br /&gt;The actual painting process was pretty quick, just a few hours, and I'm actually pretty happy with this one. I'll paint some more, when I can access my workstation again, hopefully next week.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://wufnation.com/remote/husky.jpg" target="new"&gt;&lt;img src="http://wufnation.com/remote/husky-final-tn.jpg"&gt;&lt;/a&gt;&lt;/p&gt;</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:danceswithdogs:4592</id>
    <link rel="alternate" type="text/html" href="http://danceswithdogs.livejournal.com/4592.html"/>
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    <title>3D</title>
    <published>2006-02-02T08:00:59Z</published>
    <updated>2006-02-04T00:56:13Z</updated>
    <content type="html">Woof! The LJ login doesn't seem to work properly over here, so I may not be able to update my journal too often. It has something to do with the crappy router, and I have no way to fix it, so I just have to live with it.&lt;br /&gt;&lt;br /&gt;Anyway, I'm working on an animation project right now, a short ~15 second rendered clip, so I finally had to learn some 3D-modelling. It's fun, really, not as difficult as I expected. I'm using Blender3D, an open-source 3D-modelling and animation tool that can be downloaded for free at &lt;a href="http://www.blender.org/cms/Home.2.0.html" target="new"&gt;http://www.blender.org/cms/Home.2.0.html&lt;/a&gt;. Highly recommended to anyone who's even remotely interested in any type of 3D modelling!&lt;br /&gt;&lt;br /&gt;A couple of screenshots of the animation clip:&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://wuf.furtopia.org/host/penguin_scene-blenderinternal.jpg" target="new"&gt;&lt;img src="http://wuf.furtopia.org/host/_tn/penguin_scene-blenderinternal.jpg"&gt;&lt;/a&gt;&lt;/p&gt; &lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://wuf.furtopia.org/host/penguin_scene2-blenderinternal.jpg" target="new"&gt;&lt;img src="http://wuf.furtopia.org/host/_tn/penguin_scene2-blenderinternal.jpg"&gt;&lt;/a&gt;&lt;/p&gt; &lt;br /&gt;&lt;br /&gt;The characters are rigged, the scene is set up, and I'm working on the actual animation part right now. The rendering will be another story, though..</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:danceswithdogs:2733</id>
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    <title>Bernese wip, a little update</title>
    <published>2005-10-15T19:55:42Z</published>
    <updated>2005-10-15T20:04:18Z</updated>
    <content type="html">&lt;p&gt;&lt;a href="http://wuf.furtopia.org/host/bernese_wip3.jpg" target="new"&gt;&lt;img src="http://wuf.furtopia.org/host/_tn/bernese_wip3.jpg"&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;I've done some optimization and little tweaks, worked on the details and roughly blocked in the rest of the fur. It'll take a few hours of work to finish the character, then I'll start painting the background.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:danceswithdogs:1692</id>
    <link rel="alternate" type="text/html" href="http://danceswithdogs.livejournal.com/1692.html"/>
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    <title>Bernese, continued</title>
    <published>2005-10-11T21:21:02Z</published>
    <updated>2005-10-11T21:21:02Z</updated>
    <content type="html">&lt;p&gt;&lt;a href="http://wuf.furtopia.org/host/bernese_wip2.jpg" target="new"&gt;&lt;img src="http://wuf.furtopia.org/host/_tn/bernese_wip2.jpg"&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;Ok, the character isn't even nearly finished yet. I decided to scale and resample the whole image, and it's now 4x larger than the original one. I had to rework most details and pretty much the whole character outlines, but now the project file is big enough that I can make some prints of it (some 19 by 13 inches at 300 dpi, if I recall correctly).&lt;br /&gt;&lt;br /&gt;It's slower to paint it in high resolution mode though, as I have to modify the original brushes again.. But that's ok, I have no deadline on this project afterall. I'll keep working on it tomorrow.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:danceswithdogs:1369</id>
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    <title>Digital art: Bernese mountain dog</title>
    <published>2005-10-10T21:23:48Z</published>
    <updated>2005-10-10T21:23:48Z</updated>
    <content type="html">&lt;p&gt;&lt;a href="http://wuf.furtopia.org/host/bernese_wip1.jpg" target="new"&gt;&lt;img src="http://wuf.furtopia.org/host/_tn/bernese_wip1.jpg"&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;I finally decided to paint a bernese mountain dog, and this is how it looks like after ~ 6 hours of work. I'm planning to finish the character tomorrow, and hopefully even start painting the background.. This should be finished in a few days. I've used 2 layers so far.&lt;br /&gt;&lt;br /&gt;This time I tweaked with the custom brushes quite a lot, and I found out that Painter's buildup-type brushes are really fantastic when you're rendering shiny or wet details.&lt;br /&gt;&lt;br /&gt;I'm still experimenting with various kinds of blenders and smudge tools, so I'd be able to quickly and easily blend and mix the colors, and make smooth gradients where I need them. A sharp blender seems to be really good for tweaking and detailing the overall shape of the character as well.&lt;br /&gt;&lt;br /&gt;I'll keep experimenting, let's see how it looks like tomorrow!</content>
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